![]() ![]() However, the first hiccup began once the Outcasts realized that he was totally incapable of complying with any orders in the first place, and that they were unable to reason with him. Once Gary was taken in, they originally tried to coax him into entering the pod on his own. The group did so to acquire Gary's Pip-Boy, which was required to gain access to a simulation pod inside the facility. Increase the Dweller's Armour, and HP, then Damage.In charge of Vault 108's vacuum-cleaning maintenance program, Gary 23 was kidnapped by Outcast member Defender Morrill and taken back to the Outcast outpost near Bailey's Crossroads.If you drop the Number of Dwellers below 60 (35 in Survival) the Deathclaw attacks will stop. Reduce the number of Dwellers in your Vault.So, if you are still having issues with Deathclaw attacks They will start attacking at 35+ dwellers when playing in Survival mode. Deathclaws will begin to attack when the vault has 60+ dwellers.According to in-game information, Deathclaws are more likely to attack the vault if the vault doors are opened, immediately after sending dwellers to the wasteland or on quests and if there is a radio station broadcasting out to the wasteland.Once you have a team strong enough to withstand the attack, you can then focus on upping your damage.Īs for what causes Deathclaws to attack, the wiki hs this to say (emphasis mine): If you focus on keeping your dwellers alive, the damage dealt by everyone will eventually be enough to kill them. ![]() ![]() They are fast, and incredibly strong, so the best mechanic is to increase your Dwellers' Armour and HP to survive the encounter, as Deathclaws will move through the Vault quickly, regardless of whether or not they kill all the Dwellers in a room. Deathclaws are (clearly) the most deadly version of the raiding monsters that will attack your Vault. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |